EOF;
echo "";
if ( $skill[icon] )
echo " $skill[name] ";
else
echo $skill[name];
echo << |
| Class: $skill[skillclass] |
| $skill[points] |
| Mana Consumption: $skill[mana] |
| Cooldown time: $skill[cooldown] seconds |
EOF;
if ($skill[duration])
echo "| $skill[duration] |
";
echo "| Description: $skill[description] |
";
if ($skill[reqitem_text] || $skill[reqweapon_text] || $skill[reqweapon_text] || $skill[reqquest_text])
echo "| $skill[reqitem_text] $skill[reqweapon_text] $skill[conitem_text] $skill[reqquest_text] |
";
$st = tablename($country,"skill_magic_3");
$result = mysql_query("Select * from `$st` where `id` = $id");
if (mysql_numrows($result) == 1) {
echo "| Magic skill |
";
$item = mysql_fetch_array($result, MYSQL_ASSOC);
if ($item[aoe] != 0)
echo "| AOE Range: $item[aoe] |
";
if ($item[effect] != 0)
echo "| Effect type: ".$effect_str[$item[effect]]." |
";
if ($item[power] != 0)
echo "| Power: $item[power] |
";
if ($item[delayedpower] != 0)
echo "| Power over Time: $item[delayedpower] |
";
if ($item[duration] != 0)
echo "| Duration: $item[duration] seconds |
";
if ($item[element] != 0)
echo "| Element: ".$element_str[$item[element]]." |
";
}
$st = tablename($country,"skill_magic_4");
$result = mysql_query("Select * from `$st` where `id` = $id");
if (mysql_numrows($result) == 1) {
echo "| Buff / debuff |
";
$item = mysql_fetch_array($result, MYSQL_ASSOC);
if ($item[buffkind] != 0)
echo "| Spell Effect: ".$buffkind_str[$item[buffkind]]." |
";
if ($item[aoerange] != 0)
echo "| AOE Range: $item[aoerange] |
";
if ($item[duration] != 0)
echo "| Duration: $item[duration] seconds |
";
if ($item[attackspeed] != 100 && $item[attackspeed] != 0)
echo "| Attack speed set to $item[attackspeed]% of original |
";
if ($item[movespeed] != 100 && $item[movespeed] != 0)
echo "| Movement speed set to $item[movespeed]% of original |
";
if ($item[acbonus] != 0)
echo "| Defense increased by $item[acbonus] |
";
if ($item[acpercent] != 100 && $item[acpercent] != 0)
echo "| Defense set to $item[acpercent]% of original |
";
if ($item[apbonus] != 0)
echo "| Attack increased by $item[apbonus] |
";
if ($item[appercent] != 100 && $item[appercent] != 0)
echo "| Attack set to $item[appercent]% of original |
";
if ($item[m_appercent] != 100 && $item[m_appercent] != 0)
echo "| Magical Attack set to $item[m_appercent]% of original |
";
if ($item[hpbonus] != 0)
echo "| Max HP increased by $item[hpbonus] |
";
if ($item[hppercent] != 100 && $item[hppercent] != 0)
echo "| Max HP set to $item[hppercent]% of original |
";
if ($item[mpbonus] != 0)
echo "| Max MP increased by $item[mpbonus] |
";
if ($item[stat_str] != 0)
echo "| Change to Strength stat: $item[stat_str] |
";
if ($item[stat_health] != 0)
echo "| Change to Health stat: $item[stat_health] |
";
if ($item[stat_dex] != 0)
echo "| Change to Dexterity stat: $item[stat_dex] |
";
if ($item[stat_int] != 0)
echo "| Change to Intelligence stat: $item[stat_int] |
";
if ($item[stat_magic] != 0)
echo "| Change to Magic Power stat: $item[stat_magic] |
";
if ($item[resist_f] != 0)
echo "| Change to Resist Flame: $item[resist_f] |
";
if ($item[resist_g] != 0)
echo "| Change to Resist Glacier: $item[resist_g] |
";
if ($item[resist_l] != 0)
echo "| Change to Resist Lightning: $item[resist_l] |
";
if ($item[resist_m] != 0)
echo "| Change to Resist Magic: $item[resist_m] |
";
if ($item[resist_c] != 0)
echo "| Change to Resist Curse: $item[resist_c] |
";
if ($item[resist_p] != 0)
echo "| Change to Resist Poison: $item[resist_p] |
";
if ($item[misc_effect1] != 100 && $item[misc_effect1] != 0)
echo "| Special Effect amount: $item[misc_effect1] |
";
if ($item[misc_effect] != 0)
echo "| Special Effect amount: $item[misc_effect] |
";
}
$st = tablename($country,"skill_magic_6");
$result = mysql_query("Select * from `$st` where `id` = $id");
if (mysql_numrows($result) == 1) {
echo "| Transformation skill |
";
$item = mysql_fetch_array($result, MYSQL_ASSOC);
if ($item[duration] != 0)
echo "| Transform Duration: $item[duration] seconds |
";
if ($item[shape] != 0) {
$pic0 = npcimg2($item[shape],0,1,$country);
if (!$pic0) $pic0 = npcimg2($item[shape],2,$kind,$country);
if ($pic0 != "") {
$pic = "
";
} else $pic = "No icon";
$picture = '| '.$pic.' |
';
echo $picture;
}
}
echo "";
if ($skill["comments"]) echo <<< EOF
EOF;
show_footer();
?>